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''''该调用是 Windows 窗体设计器所必需的。
InitializeComponent()
''''在 InitializeComponent() 调用之后添加任何初始化
End Sub
''''窗体重写 dispose 以清理组件列表。
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
''''Windows 窗体设计器所必需的
Private components As System.ComponentModel.IContainer
''''注意: 以下过程是 Windows 窗体设计器所必需的
''''可以使用 Windows 窗体设计器修改此过程。
''''不要使用代码编辑器修改它。
Friend WithEvents Label1 As System.Windows.Forms.Label
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.Label1 = New System.Windows.Forms.Label
Me.SuspendLayout()
''''
''''Label1
''''
Me.Label1.Location = New System.Drawing.Point(64, 64)
Me.Label1.Name = "Label1"
Me.Label1.Size = New System.Drawing.Size(80, 24)
Me.Label1.TabIndex = 0
Me.Label1.Text = "init&&play"
''''
''''Form1
''''
Me.AutoScaleBaseSize = New System.Drawing.Size(6, 14)
Me.ClientSize = New System.Drawing.Size(292, 273)
Me.Controls.Add(Me.Label1)
Me.Name = "Form1"
Me.Text = "Form1"
Me.ResumeLayout(False)
End Sub
#End Region
Private Sub Label1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Label1.Click
initDDraw() ''''初始化
LoadSurfaces() ''''读取图像
If TT Is Nothing Then ''''用于绘制的线程
TT = New Threading.Thread(AddressOf mainloop)
running = True
TT.Start()
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