转至繁体中文版     | 网站首页 | 图文教程 | 资源下载 | 站长博客 | 图片素材 | 武汉seo | 武汉网站优化 | 
最新公告:     敏韬网|教学资源学习资料永久免费分享站!  [mintao  2008年9月2日]        
您现在的位置: 学习笔记 >> 图文教程 >> 软件开发 >> VB.NET程序 >> 正文
DX: Full Screen GUI Development 2         ★★★★

DX: Full Screen GUI Development 2

作者:闵涛 文章来源:闵涛的学习笔记 点击数:3233 更新时间:2009/4/23 16:39:24

Full Screen GUI Development

Pt 2 ?More Controls & Text

By Jim (Machaira) Perry

 

 

Welcome back! If you抮e saying 揌uh?!?then you probably haven抰 read the first part of this tutorial. Please read it before continuing because we抣l be building on it.

 

Download this tutorial (in Word format) and the sample projects in a zip file (40 KB)

 

First Up

 

Let抯 build on our base window by adding the standard Minimize, Maximize/Restore, and Close buttons (see WindowSample3 project).

 

We抳e added enums for the new buttons:

 

    CloseBtn

    MinBtn

    MaxBtn

    RestoreBtn

 

created bitmaps for them (close.bmp, minimize.bmp, maximize.bmp, and restore.bmp), and added instances of the clsWindow class in the modDirectDraw module to create them:

 

Public WithEvents CloseButton As New clsWindow

Public WithEvents MinButton As New clsWindow

Public WithEvents MaxButton As New clsWindow

Public WithEvents RestoreButton As New clsWindow

 

Notice that we抳e added WithEvents to the declarations. This will allow us to do things outside of the class when the control is clicked. We抣l go over this a little later.

 

New controls mean that we have to add them as child controls to the base window object. We抳e done this in the CreateWindowObjects function, setting the necessary properties for them:

 

    With frmMain.CloseButton

        .ObjectType = CloseBtn

        .ParentHeight = frmMain.Window.Height

        .ParentWidth = frmMain.Window.Width

        .ParentX = frmMain.Window.X

        .ParentY = frmMain.Window.Y

        .ObjectSurface = objDD.CreateSurfaceFromFile(App.Path & "\close.bmp", ddsdSurf4)

        .WindowName = "CloseBtn"

    End With

    frmMain.Window.AddChild frmMain.CloseButton

   

    With frmMain.MinimizeButton

        .ObjectType = MinBtn

        .ParentHeight = frmMain.Window.Height

        .ParentWidth = frmMain.Window.Width

        .ParentX = frmMain.Window.X

        .ParentY = frmMain.Window.Y

        .ObjectSurface = objDD.CreateSurfaceFromFile(App.Path & "\minimize.bmp", ddsdSurf4)

        .WindowName = "MinBtn"

    End With

    frmMain.Window.AddChild frmMain.MinimizeButton

   

    With frmMain.MaximizeButton

        .ObjectType = MaxBtn

        .ParentHeight = frmMain.Window.Height

        .ParentWidth = frmMain.Window.Width

        .ParentX = frmMain.Window.X

        .ParentY = frmMain.Window.Y

        .ObjectSurface = objDD.CreateSurfaceFromFile(App.Path & "\maximize.bmp", ddsdSurf4)

        .WindowName = "MaxBtn"

    End With

    frmMain.Window.AddChild frmMain.MaximizeButton

   

    With frmMain.RestoreButton

        .ObjectType = RestoreBtn

        .ParentHeight = frmMain.Window.Height

        .ParentWidth = frmMain.Window.Width

        .ParentX = frmMain.Window.X

        .ParentY = frmMain.Window.Y

        .ObjectSurface = objDD.CreateSurfaceFromFile(App.Path & "\restore.bmp", ddsdSurf4)

        .WindowName = "RestoreBtn"

    End With

    frmMain.Window.AddChild frmMain.RestoreButton

 

This is code that used to be in the InitDD function, but has been moved out for a good reason, as you抣l see soon. It allows us to recreate the base window object and all children whenever we want. Notice also that we抳e changed the code to use the With匛ndWIth statements. It抯 saves our poor little fingers from having to type as much and speeds up the code a bit (not that it抣l be noticeable unless you timed it.

 

If you compare this chunk of code with the code to create the OK button, you抣l notice that we抮e not setting any X and Y or ObjectState properties for the buttons. That抯 because you can抰. The buttons only go in one place, the standard position on the window they抮e attached to. The properties are set in the ObjectSurface Property Set method:

 

        Case MinBtn

            iHeight = ddsd.lHeight / 2

            iX = iParentWidth + iParentX - iWidth - 40

            iY = iParentY + 7

            iObjectState = iEnabled

        Case MaxBtn

            iHeight = ddsd.lHeight / 2

            iX = iParentWidth + iParentX - iWidth - 24

            iY = iParentY + 7

            iObjectState = iEnabled

        Case CloseBtn

            iHeight = ddsd.lHeight / 2

            iX = iParentWidth + iParentX - iWidth - 6

            iY = iParentY + 7

            iObjectState = iEnabled

        Case RestoreBtn

            iHeight = ddsd.lHeight / 2

            iX = iParentWidth + iParentX - iWidth - 24

            iY = iParentY + 7

            iObjectState = iEnabled

 

The DrawObject function is also modified to handle drawing the new controls:

 

        Case MinBtn, MaxBtn, CloseBtn, RestoreBtn

       

            rectObject.Left = 0

            rectObject.Right = iWidth

           

            Select Case iObjectState

             

[1] [2] [3] [4] [5]  下一页


[VB.NET程序]DX: Full Screen GUI Development 1  [Web开发]利用JavaScript创建功能强大的GUI
[JAVA开发]Java手机软件图形界面API之低级GUI组件  [SyBase]关于linux做nat出现“table full”的终极解决办法…
[MySql]Linux GUI编程笔记之GTK+篇(2)  [MySql]Linux GUI编程笔记之GTK+篇(1)
[电脑技术]如何使用wxPython设计gui  
教程录入:mintao    责任编辑:mintao 
  • 上一篇教程:

  • 下一篇教程:
  • 【字体: 】【发表评论】【加入收藏】【告诉好友】【打印此文】【关闭窗口
      注:本站部分文章源于互联网,版权归原作者所有!如有侵权,请原作者与本站联系,本站将立即删除! 本站文章除特别注明外均可转载,但需注明出处! [MinTao学以致用网]
      网友评论:(只显示最新10条。评论内容只代表网友观点,与本站立场无关!)

    同类栏目
    · C语言系列  · VB.NET程序
    · JAVA开发  · Delphi程序
    · 脚本语言
    更多内容
    热门推荐 更多内容
  • 没有教程
  • 赞助链接
    更多内容
    闵涛博文 更多关于武汉SEO的内容
    500 - 内部服务器错误。

    500 - 内部服务器错误。

    您查找的资源存在问题,因而无法显示。

    | 设为首页 |加入收藏 | 联系站长 | 友情链接 | 版权申明 | 广告服务
    MinTao学以致用网

    Copyright @ 2007-2012 敏韬网(敏而好学,文韬武略--MinTao.Net)(学习笔记) Inc All Rights Reserved.
    闵涛 投放广告、内容合作请Q我! E_mail:admin@mintao.net(欢迎提供学习资源)

    站长:MinTao ICP备案号:鄂ICP备11006601号-18

    闵涛站盟:医药大全-武穴网A打造BCD……
    咸宁网络警察报警平台