|
begin
FLookupState := lsLookupAddress;
FAddr.sin_addr.S_addr := INADDR_ANY;
//下面的情况到客户端时才会用到
end else if Name <> '''''''' then
begin
if FGetHostData = nil then
FGetHostData := AllocMem(MAXGETHOSTSTRUCT);
FLookupHandle := WSAAsyncGetHostByName(Handle, CM_LOOKUPCOMPLETE,
PChar(Name), FGetHostData, MAXGETHOSTSTRUCT);
CheckSocketResult(Ord(FLookupHandle = 0), ''''WSAASyncGetHostByName'''');
FService := Service;
FPort := Port;
FQueueSize := QueueSize;
FClient := Client;
FLookupState := lsLookupAddress;
Exit;
end else if Address <> '''''''' then
begin
FLookupState := lsLookupAddress;
FAddr.sin_addr.S_addr := inet_addr(PChar(Address));
end else
begin
ErrorCode := 1110;
Error(Self, eeLookup, ErrorCode);
Disconnect(FSocket);
if ErrorCode <> 0 then
raise ESocketError.CreateRes(@sNoAddress);
Exit;
end;
end;
lsLookupAddress:
begin
if Service <> '''''''' then
begin
if FGetHostData = nil then
FGetHostData := AllocMem(MAXGETHOSTSTRUCT);
FLookupHandle := WSAASyncGetServByName(Handle, CM_LOOKUPCOMPLETE,
PChar(Service), ''''tcp'''' , FGetHostData, MAXGETHOSTSTRUCT);
CheckSocketResult(Ord(FLookupHandle = 0), ''''WSAASyncGetServByName'''');
FLookupState := lsLookupService;
Exit;
end else
begin
FLookupState := lsLookupService;
FAddr.sin_port := htons(Port);
end;
end;
lsLookupService:
begin
FLookupState := lsIdle;
if Client then
DoOpen
else DoListen(QueueSize);
end;
end;
if FLookupState <> lsIdle then
ASyncInitSocket(Name, Address, Service, Port, QueueSize, Client);//递归
except
Disconnect(FSocket);
raise;
end;
end;
它从判断FLookupState的状态来执行相应的操作,而最后每一步都会执行到,它是怎么做到的呢,答案就是最后的这两句:
if FLookupState <> lsIdle then
ASyncInitSocket(Name, Address, Service, Port, QueueSize, Client);
我们先从头来看吧:
首先,FLookupState的状态行为lsIdle,则执行isIdle这一大块,判断Client的值,这里是服务端,所以应该为False(从调用该方法的函数也可得知),所以只执行了这一块:
FLookupState := lsLookupAddress;
FAddr.sin_addr.S_addr := INADDR_ANY;
其余都是对于客户端的来作的,所以以后再讨论它(由此也可以知道该函数的重要性了)。
还记得INADDR_ANY的意义吗,它会使得WinSock自动加入正确的地址。
好,方法执行到最后的这几句:
if FLookupState <> lsIdle then
ASyncInitSocket(Name, Address, Service, Port, QueueSize, Client);
这时FLookupState已经为lsLookupAddress了,所以又会调用ASyncInitSocket方法,它就是这样递归调用本身,直到所有操作都完毕,这样的设计思维实在是太精巧了。
第一递归之后,它又执行了那一块呢,当然是lsLookupAddress:这一块啦,看看代码,知道它会先判断函数的参数Service是否为空,我们前面没有对该传递过来的这个参数并没有同值,所以为空,便执行了这两句:
FLookupState := lsLookupService;
FAddr.sin_port := htons(Port);
可知,它对结构的端口值了,又进行第二次递归,这里应该是执行lsLookupService:这一块,并调用了这个方法DoListen(QueueSize);开始监听:
上一页 [1] [2] [3] [4] [5] [6] [7] [8] [9] 下一页 没有相关教程
|