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Q B a s i c N i b b l e s         ★★★★

Q B a s i c N i b b l e s

作者:闵涛 文章来源:闵涛的学习笔记 点击数:5615 更新时间:2009/4/23 16:40:00
sp; diff$ = UCASE$(diff$)
    LOOP UNTIL diff$ = "Y" OR diff$ = "N"

    DO
        LOCATE 17, 46: PRINT SPACE$(34);
        LOCATE 17, 17
        INPUT "Monochrome or color monitor (M or C)"; monitor$
        monitor$ = UCASE$(monitor$)
    LOOP UNTIL monitor$ = "M" OR monitor$ = "C"

    startTime# = TIMER                          '''' Calculate speed of system
    FOR i# = 1 TO 1000: NEXT i#                 '''' and do some compensation
    stopTime# = TIMER
    speed = speed * .5 / (stopTime# - startTime#)

END SUB

''''InitColors:
''''Initializes playing field colors
SUB InitColors
   
    FOR row = 1 TO 50
        FOR col = 1 TO 80
            arena(row, col).acolor = colorTable(4)
        NEXT col
    NEXT row

    CLS
  
    ''''Set (turn on) pixels for screen border
    FOR col = 1 TO 80
        Set 3, col, colorTable(3)
        Set 50, col, colorTable(3)
    NEXT col

    FOR row = 4 TO 49
        Set row, 1, colorTable(3)
        Set row, 80, colorTable(3)
    NEXT row

END SUB

''''Intro:
''''  Displays game introduction
SUB Intro
    SCREEN 0
    WIDTH 80, 25
    COLOR 15, 0
    CLS

    Center 4, "Q B a s i c   N i b b l e s"
    COLOR 7
    Center 6, "Copyright (C) Microsoft Corporation 1990"
    Center 8, "Nibbles is a game for one or two players.  Navigate your snakes"
    Center 9, "around the game board trying to eat up numbers while avoiding"
    Center 10, "running into walls or other snakes.  The more numbers you eat up,"
    Center 11, "the more points you gain and the longer your snake becomes."
    Center 13, " Game Controls "
    Center 15, "  General             Player 1               Player 2    "
    Center 16, "                        (Up)                   (Up)      "
    Center 17, "P - Pause                " + CHR$(24) + "                      W       "
    Center 18, "                     (Left) " + CHR$(27) + "   " + CHR$(26) + " (Right)   (Left) A   D (Right)  "
    Center 19, "                         " + CHR$(25) + "                      S       "
    Center 20, "                       (Down)                 (Down)     "
    Center 24, "Press any key to continue"

    PLAY "MBT160O1L8CDEDCDL4ECC"
    SparklePause

END SUB

''''Level:
''''Sets game level
SUB Level (WhatToDO, sammy() AS snaketype) STATIC
   
    SELECT CASE (WhatToDO)

    CASE STARTOVER
        curLevel = 1
    CASE NEXTLEVEL
        curLevel = curLevel + 1
    END SELECT

    sammy(1).head = 1                       ''''Initialize Snakes
    sammy(1).length = 2
    sammy(1).alive = TRUE
    sammy(2).head = 1
    sammy(2).length = 2
    sammy(2).alive = TRUE

    InitColors
   
    SELECT CASE curLevel
    CASE 1
        sammy(1).row = 25: sammy(2).row = 25
        sammy(1).col = 50: sammy(2).col = 30
        sammy(1).direction = 4: sammy(2).direction = 3


    CASE 2
        FOR i = 20 TO 60
            Set 25, i, colorTable(3)
        NEXT i
        sammy(1).row = 7: sammy(2).row = 43
        sammy(1).col = 60: sammy(2).col = 20
        sammy(1).direction = 3: sammy(2).direction = 4

    CASE 3
        FOR i = 10 TO 40
            Set i, 20, colorTable(3)
            Set i, 60, colorTable(3)
        NEXT i
        sammy(1).row = 25: sammy(2).row = 25
        sammy(1).col = 50: sammy(2).col = 30
        sammy(1).direction = 1: sammy(2).direction = 2

    CASE 4
        FOR i = 4 TO 30
            Set i, 20, colorTable(3)
            Set 53 - i, 60, colorTable(3)
        NEXT i
        FOR i = 2 TO 40
            Set 38, i, colorTable(3)
            Set 15, 81 - i, colorTable(3)
        NEXT i
        sammy(1).row = 7: sammy(2).row = 43
        sammy(1).col = 60: sammy(2).col = 20
        sammy(1).direction = 3: sammy(2).direction = 4
  
    CASE 5
        FOR i = 13 TO 39
            Set i, 21, colorTable(3)
            Set i, 59, colorTable(3)
        NEXT i
        FOR i = 23 TO 57
            Set 11, i, colorTable(3)
            Set 41, i, colorTable(3)
        NEXT i
        sammy(1).row = 25: sammy(2).row = 25
        sammy(1).col = 50: sammy(2).col = 30
        sammy(1).direction = 1: sammy(2).direction = 2

    CASE 6
        FOR i = 4 TO 49
            IF i > 30 OR i < 23 THEN
                Set i, 10, colorTable(3)
                Set i, 20, colorTable(3)
                Set i, 30, colorTable(3)
                Set i, 40, colorTable(3)
                Set i, 50, colorTable(3)
                Set i, 60, colorTable(3)
                Set i, 70, colorTable(3)
      

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